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Top 5 of top-down pixel-art assets from itch.io
Hello everyone! I hope you’re doing well. This month I wanted to talk a bit about game assets and, in particular, about top-down pixel-art assets that can be found on itch.io, both free and nonfree. This is a topic that has caught my interest pretty recently. I didn’t use to think much about it, really,…
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Village Trader + thoughts on RPG Maker and future projects
Hello everyone! Today I want to share with you another small game project that I just published on itch.io: Village Trader! Village Trader is a short PC game with a 1-bit aesthetic, about trading items with the villagers of a small town. It’s controlled almost entirely by mouse and it’s very short and straightforward. Give…
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Magic Penguin vs Giant Chicken
Hello, everyone! I hope you’re well. This time I will be sharing one of the game projects that I finished during the Unity course I took a few months ago. This is perhaps the project that I’m the most proud of. Introducing… Magic Penguin vs Giant Chicken You can download the game for free on…
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Some important lessons I’ve learnt on game development
Hello everyone! First of all: I’m back! I know I haven’t posted in a very long time (since September, to be exact) but it was for a very good reason. As I explained in my last post, these past few months I’ve been taking a pretty demanding course to learn game development in Unity. This…
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A first look into Unity, from the perspective of a Godot user
Hello everyone! I hope you’re well. This past couple of weeks have been a bit insane for me (lots of stuff going on at once!), and today I was planning on writing about music composition, but since I’m currently taking a course on Unity game development, I’ve changed my mind. I’m going to talk engines…
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Learning to finish
Hello again! Today I wanted to talk about the many different creative projects I’ve worked on in the past, including Monster Embassy, which I worked on from 2015 to 2021. I think this will help me leave those projects behind, “close the door” so to speak, and tackle my current project more effectively. I also…