Category: Post
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VN review – Synergia
CW/TW: Spoilers, mentions of sexual assault and pedophilia. I recently got the Fanatical anime bounty bundle (which ends tomorrow, by the way!), focused on games with an “anime” aesthetic, most of them visual novels. I thought this bundle could be a good way to find stuff to play and review; so, after looking through the…
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VN review – Arcade Spirits: The New Challengers
CW/TW: mentions of suicide, spoilers. This is a spoilery review, so beware: read it if you have already played the game or if you don’t mind spoilers (I won’t really reveal stuff like “the end of the game” and other major plot points, just specific details throughout, so this shouldn’t ruin the experience of the…
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A guide to creating pixel-art assets (part 1)
On the value of pre-made assets (Tl;dr: Long dissertation about why royalty-free game assets are important in general, and to me personally. Feel free to skip and go to the first section of the actual guide, What is pixel-art and why use it?) As you might know if you’ve read some of my previous entries…
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Let’s Talk Game Boy: Homebrew and modding
A few days ago, I did something that I hadn’t done in a number of years: I had a look at my “Memories and screenshots” folder, tucked away in a corner of a hard drive, and looked for gamedev screenshots. I seem to have misplaced or deleted most of my earliest gamedev projects; however, in…
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The joy of exploring and creating voxel worlds
Hi everyone! I hope your enjoying the weekend. Today I wanted to talk about something a bit different, something that has been quite important to me during the past year: voxel worlds! I’ll talk a bit about Minecraft, modding, Minecraft alternatives and, finally, programs that let you create voxel assets and even entire voxel games…
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Let’s Talk Game Boy: Boxed Games and Manuals collection
Hi everyone! I hope you’re well. As promised, I’m coming back today with a part 2 of our previous blog entry, where I talked about my Nintendo handheld console collection and showed you some nice pictures. Today I was actually planning on showing you my entire physical game collection, but after trying (unsuccessfully) to make…
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Let’s Talk Game Boy: Nintendo Handheld Console Collection
Hello everyone! I hope you’re having a nice summer (if you’re in the Northern Hemisphere) (I’m not, it’s searing hot in here!) or a nice winter if you’re in the south. Thanks for passing by my blog! Today I wanted to write about something very dear to me, which has sparked my interest again in…
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Music gallery is open! + New Youtube channel
Hi everyone! I hope you’re having a nice month. As you’ve probably seen if you follow my Twitter, I recently got COVID, but fortunately it hasn’t been severe and I’m already recovering! So let’s get back to creating stuff 💪 Today I’m writing to share a couple of music-related news. First of all, I just…
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Art gallery is open!
Hello everyone! I’m writing today to share some news. After meaning to do so for a while, I’ve finally had the time to create a small art gallery/portfolio, which compiles some of my favorite illustrations and pixel-art pieces I’ve made over the years! You can find it in the top menu or by visiting this…
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Recovering my monster designs (2002-2017)
Hello everyone! I hope you’ve had a great April! I was personally able to get some days of vacation, which allowed me to (finally) tackle a project that I’d been looking forward to for the past year: recovering, organizing and digitizing all of my old monster designs and drawings. This might seem simple… just scan…
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Top 5 of top-down pixel-art assets from itch.io
Hello everyone! I hope you’re doing well. This month I wanted to talk a bit about game assets and, in particular, about top-down pixel-art assets that can be found on itch.io, both free and nonfree. This is a topic that has caught my interest pretty recently. I didn’t use to think much about it, really,…
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Village Trader + thoughts on RPG Maker and future projects
Hello everyone! Today I want to share with you another small game project that I just published on itch.io: Village Trader! Village Trader is a short PC game with a 1-bit aesthetic, about trading items with the villagers of a small town. It’s controlled almost entirely by mouse and it’s very short and straightforward. Give…
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Magic Penguin vs Giant Chicken
Hello, everyone! I hope you’re well. This time I will be sharing one of the game projects that I finished during the Unity course I took a few months ago. This is perhaps the project that I’m the most proud of. Introducing… Magic Penguin vs Giant Chicken You can download the game for free on…
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Some important lessons I’ve learnt on game development
Hello everyone! First of all: I’m back! I know I haven’t posted in a very long time (since September, to be exact) but it was for a very good reason. As I explained in my last post, these past few months I’ve been taking a pretty demanding course to learn game development in Unity. This…
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A first look into Unity, from the perspective of a Godot user
Hello everyone! I hope you’re well. This past couple of weeks have been a bit insane for me (lots of stuff going on at once!), and today I was planning on writing about music composition, but since I’m currently taking a course on Unity game development, I’ve changed my mind. I’m going to talk engines…